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SUPERMAN RETURNS MICROMAN Qs...
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Author:  White Line Nightmare [ Mon Oct 01, 2007 4:46 pm ]
Post subject:  SUPERMAN RETURNS MICROMAN Qs...

I'm thinking of picking up the Superman Returns Microman for a custom, but I've got a few questions for the guys or gals that already own 'im (or any other figures with the new construction):

-Is the cape removable?

-Does he have the traditional screw assembly in his back and lower torso/abs?

-Can his legs be disassembled, like other Micromen? In the images I've seen, I haven't been able to make out any screw holes, like past figures have had.

-For anyone who's painted Supes, how bad is the paint rub on the shoulders and other joints?

-Any words of advice/things I should look out for with this guy? (IE weak plastic, loose articulation, etc.)



Thank you for any info you can offer--- I definitely appreciate it!

Author:  Chief [ Mon Oct 01, 2007 5:48 pm ]
Post subject:  Re: SUPERMAN RETURNS MICROMAN Qs...

I've got one - I use it for Superboy, though because he's so damn scrawny. He's built different than most Micromen - using a new style that I haven't really seen anywhere else.

To answer your questions:

Is the cape removable? Yes - it's got a small peg in the back to plug into his back screw.

-Does he have the traditional screw assembly in his back and lower torso/abs? Back screw only - everything else is pegs & ball joints.

-Can his legs be disassembled, like other Micromen? In the images I've seen, I haven't been able to make out any screw holes, like past figures have had. His legs pop out of the thighs at the knee joint - Ankles are attached with pegs as well. Not really compatible with previous MMs.
-For anyone who's painted Supes, how bad is the paint rub on the shoulders and other joints? Haven't painted this one, but I've painted a few Micro Comic Supes, which seem to use the same kind of plastic - the ball joints are always problematic - so I'd recommend a high-end paint (Model Master, Tamiya) in thin coats and a good sanding job on the joints.

-Any words of advice/things I should look out for with this guy? (IE weak plastic, loose articulation, etc.) On mine, the ball-socket shoulders pop out all the time. Not a big deal when posing, but when I play with him I always have to pop his shoulders back in.

Hope that helps - if you want, I can put up some pics of different parts or whatever - just tell me what you want to see and I'll snap 'em for you.

Author:  White Line Nightmare [ Mon Oct 01, 2007 7:01 pm ]
Post subject:  Re: SUPERMAN RETURNS MICROMAN Qs...

THANKS, CHIEF!

I'm not worried about how scrawny Supes is, 'cuz it'll work for what I've got planned. It's actually one of the reasons why I was considering him in the first place. ;-)

About disassembling the legs-- do I need to boil & pop, or do they snap in and out of the thighs?

I'm okay without the pics, unless there's some helpful images you think I should see, but thanks for the offer, man.

Author:  Chief [ Mon Oct 01, 2007 7:10 pm ]
Post subject:  Re: SUPERMAN RETURNS MICROMAN Qs...

Nope, they pop right out of the sockets.

Here's a disassembled pic:
Attachment:
P1010503.JPG
P1010503.JPG [ 109.66 KiB | Viewed 1779 times ]


And a size comparison (my Comic Supes is actually about 3/8" shorter than "factory" after I modded him.)

Attachment:
P1010505.JPG
P1010505.JPG [ 105 KiB | Viewed 1781 times ]

Author:  White Line Nightmare [ Tue Oct 02, 2007 12:19 am ]
Post subject:  Re: SUPERMAN RETURNS MICROMAN Qs...

Man, thank you again.

That disassembly pic gives me a perfect idea of what to expect! The build is what I was expecting and works for what I wanna do.

Looks like Supes'll be easier to customize than I originally thought... famous last words... :rotfl:


Chief, you've been a huge help, dude. Thanks for all the info, advice, and pics!

Author:  Chief [ Tue Oct 02, 2007 12:20 am ]
Post subject:  Re: SUPERMAN RETURNS MICROMAN Qs...

No probs - always happy to help out - good luck!

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