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Snake, Shakes, and Shark
https://docs.joecustoms.com/forums/viewtopic.php?f=14&t=5928
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Author:  thecorporation [ Wed Jan 30, 2008 8:15 pm ]
Post subject:  Snake, Shakes, and Shark

Here's three more of my PMC figures-Snake, Shakes, and Shark. The first figure, Snake, is the second in command of my "company", he's ex-CIA SOG, and specializes in intelligence and counter-insurgency (hence the computer, cell phone, GPS, and camera). Next is Shakes, a former DEVGRU Helicopter Sniper. Last, but not least, is Shark, DEVGRU point-man/breacher. Enjoy.

Attachments:
File comment: Shark
shark1.jpg
shark1.jpg [ 234.45 KiB | Viewed 646 times ]
File comment: Shakes
shakes.jpg
shakes.jpg [ 173.45 KiB | Viewed 646 times ]
File comment: Snake
snake2.jpg
snake2.jpg [ 189.29 KiB | Viewed 646 times ]

Author:  thecorporation [ Wed Jan 30, 2008 8:16 pm ]
Post subject:  shakes gun

here's a close up of Shakes' gun, my attempt at a Mk 11 Mod 0 Sniper rifle

Attachments:
File comment: shakes' gun
shakesgun.jpg
shakesgun.jpg [ 195.28 KiB | Viewed 646 times ]

Author:  Keenan [ Thu Jan 31, 2008 8:33 am ]
Post subject:  Re: Snake, Shakes, and Shark

Nice mods. The figures look good: Shakes is my favorite. My only critique is that the paint on Shark's face could use some tightening up.

Author:  nova [ Thu Jan 31, 2008 12:48 pm ]
Post subject:  Re: Snake, Shakes, and Shark

Your ideas are awesome...the excecution needs a bit of polish.

Snake I think is the best looking of the 3. Is that a Lego Hat...we need a parts list...I'm a big fan of that Leatherneck chest...it's hard to go wrong with it. Not sure if you sculpted new pants legs or if it's just the paint...but at least one of Snake's ankles needs a bit of cleaning up.

Shakes...Solid looking figure...good effort to mod the head...but it's still too much spirit. I'd love to see you ditch the pony tails and either give him some buzzer hair or a helmet..or somthing other than the Village Person stereotype braids. Where are those pouches from? I'm guessing you sculpted them onto the Firefly torso rather than kitbashing them from other figures. not sure what you're sculpting with but it looks like it hardened up before you could really smoothe out the pouches and detail them.....I just started using miliputt on some of my customs and I'm really happy with it's work time and finished durability.

Shark looks great from the neck down...the rough look of his head though just ruins the figure for me. The sculpting and paint on the glasses needs a bit more luvin'. it might be easier to just find a pair of glasses...VvV Leatherneck, Comic Pack Baroness, Agent Anika, or various people making cast reproductions are all options for quick easy sunglasses.

Author:  thecorporation [ Fri Feb 01, 2008 1:26 am ]
Post subject:  Re: Snake, Shakes, and Shark

thanks for the great comments. I should have noted that these guys, esp. shark, are still WIP.

Parts list.
Snake-Colonel Brekhov- head and hat (cut down to look like a massoud)
Leatherneck v 1 chest
Spirit arms w/ bbi hands
Lower body is all General Tomahawk
all accessories bbi except the camera, which i custom made

Shakes-
Spirit head
Firefly Chest
Arms-?
Crotch-?
Legs- heavy Duty
gun- custom based off Altitude's M-16

Shark-
Head-topside
Chest- Skidmark (unfortunate codename)
arms- GUng ho
Crotch- heavy duty
Legs-Battle corp Leatherneck
guns bbi w/ custom sling and falcon's shotgun cut down.

I'm trying decide if i should give shark some tatoos. any opinions? if yes, where and what kind?

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