Rules    FAQ
User: Guest ( Register )
 
 
 

It is currently Sun Nov 23, 2025 3:20 pm (All times are UTC - 5 hours [ DST ])


Forum rules


  • This section is for honest critique of the work shown here. Members are encouraged to give and accept non-confrontational constructive criticism as well as adoring praise and everything in between.
  • In order to show case everyone's work equally, please post multiple customs on the same day into a single thread. If you have a lot of pictures of your work you may have to add them to a separate post within that thread.
  • Please do not link to a sale thread or to eBay from your critique thread. This section isn't to be used to market your finished work. The Market Place section is better suited for that purpose.



Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 17 posts ]  Go to page 1, 2  Next
Author Message
 Post subject: Scarlett redux (for my dioverse)
PostPosted: Wed Jan 02, 2008 1:40 am 
User avatar
Thomas from Missourri

Joined: Tue Jun 26, 2007 10:19 am
Based on the feedback I got in the latest installment of my dio last week, I got the sense folks weren't thrilled with my current placeholder version of Scarlett (that's putting it mildly, actually...I think several people actually threw up on their keyboards when they saw her).

I completely understand and, as I mentioned in a response to one of those concerned about Ms. O'Hara's appearance, it was a transitional thing. Even as she was grossing folks out, I had this "ultimate" version of the character in the works.

I spent my hungover New Year's Day putting the finishing touches on her.

This is the way Scarlett will look when she returns to my Joeverse in the not-too-distant future.

What do you guys think of the look?


Attachments:
scarlett.jpg
scarlett.jpg [ 92.14 KiB | Viewed 1289 times ]
scarlett2.jpg
scarlett2.jpg [ 86.32 KiB | Viewed 1288 times ]
scarlett3.jpg
scarlett3.jpg [ 81.37 KiB | Viewed 1293 times ]
Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Scarlett redux (for my dioverse)
PostPosted: Wed Jan 02, 2008 2:02 am 

Joined: Wed Dec 26, 2007 4:49 am
Well, Spin, I didn't complain about her (really I didn't see what all of the hulla-baloo was about), but THIS Scarlett is gorgeous and hands down better than the placeholder one. I'm looking forward to her return. Great job! Got a recipe for her?


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Scarlett redux (for my dioverse)
PostPosted: Wed Jan 02, 2008 2:06 am 

Joined: Sat Aug 11, 2007 11:02 am
she looks good to me but I'm a scarlett fan ..she's my favorite Joe...
Nice to see a new figure from ya too Spin since I haven't seen one recently,
Tim


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Scarlett redux (for my dioverse)
PostPosted: Wed Jan 02, 2008 2:50 am 
User avatar
Code Name: Speed Bump

Joined: Tue Jun 26, 2007 10:19 am
Location: Pittsburgh, PA
Sephron13 wrote:
Well, Spin, I didn't complain about her (really I didn't see what all of the hulla-baloo was about), but THIS Scarlett is gorgeous and hands down better than the placeholder one. I'm looking forward to her return. Great job! Got a recipe for her?

Yup. I didn't see what the big deal was about the last one, but this one sure is nice. Did have one question though... Why do some of your figures only have one microman hand & the other standard?


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Scarlett redux (for my dioverse)
PostPosted: Wed Jan 02, 2008 3:37 am 
User avatar

Joined: Sun Nov 11, 2007 9:06 pm
Location: Minnesota
Man, this is great and I cannot wait to see said figure in the next chapter of Hide and Seek.

I guess I really can't find much if anything at fault with this figure but it just looks damn cool. I still love what you do with your custom's hands.

By the way? How chip proof are your customs and if you don't mind me asking what painting techniques do you use? (I'm working on finding what I consider to be the perfect painting technique)

_________________
viewtopic.php?f=21&t=4647

Always Cheat, Always Win-Clint Smith


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Scarlett redux (for my dioverse)
PostPosted: Wed Jan 02, 2008 6:09 am 
User avatar
Like Indiana Jones, only colder

Joined: Sun Sep 02, 2007 4:17 am
Location: Jæren, Norway
Wow! She's great! And look at those hands. I always liked that mold, and the head seems to fit perfectly.

_________________
Check out my blog about toys and food: http://toysandbacon.blogspot.com/


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Scarlett redux (for my dioverse)
PostPosted: Wed Jan 02, 2008 7:28 am 

Joined: Tue Jun 26, 2007 10:19 am
Looks great and really clean! Took me awhile to figureout her boots, RAH? Anyways she is an excellent custom and I didn`t get to seeyour old one so I have nothing to compare her to. Looks better than the 25th figure that`s for sure! ;-)


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Scarlett redux (for my dioverse)
PostPosted: Wed Jan 02, 2008 9:48 am 
User avatar
RPG Spin Master
RPG Spin Master

Joined: Tue Jun 26, 2007 10:19 am
Location: Security. Status. Escape.
Not sue how bad the first one was, but this one is fantastic. It even integrates the MM hands pretty well.

- R

_________________


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Scarlett redux (for my dioverse)
PostPosted: Wed Jan 02, 2008 2:02 pm 
User avatar
Donor
Donor

Joined: Tue Jun 26, 2007 10:19 am
Awesome figure!


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Scarlett redux (for my dioverse)
PostPosted: Wed Jan 02, 2008 2:36 pm 
User avatar
Resident Conspiracy Enthusiast
Resident Conspiracy Enthusiast

Joined: Tue Jun 26, 2007 10:19 am
Location: Minot ND
great Scarlett.

Nice use of parts from multiple lines and generations.

_________________
Gaigaan-Dnok wrote:
First I want to say danielb is a bastard.



Team Red Lazer


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Scarlett redux (for my dioverse)
PostPosted: Wed Jan 02, 2008 5:24 pm 
User avatar
Snake Staked

Joined: Tue Jun 26, 2007 10:19 am
Location: Iowa but I left my heart in Canada
WOW! That's just great work Spin!

Nice job.

_________________
Joeczar wrote:
The bodies used for the HOF figures are much like the GIJCC itself, old, rigid, and unmoveable.


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Scarlett redux (for my dioverse)
PostPosted: Wed Jan 02, 2008 7:53 pm 
User avatar

Joined: Fri Aug 17, 2007 6:20 pm
Smooth execution! Are those RAH mold legs you used, and forearms to?! If so, you've really done a great job blending them together. The color choice is also pretty good; you made a microwoman version like this, didn't you?

_________________
Ayoooo!

The Return to the Killing Fields comic dio has emerged once again from the smoke!

http://www.checkpointalpha.com/wb/pages ... part-1.php

Watch your six!


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Scarlett redux (for my dioverse)
PostPosted: Thu Jan 03, 2008 1:19 am 
User avatar
Thomas from Missourri

Joined: Tue Jun 26, 2007 10:19 am
Wow, guys! Thanks for all the kind words.

As Tanstoys pointed out, it's been a while since I submitted a custom (been busy dio storying), so it's great to come back with something so many folks dig.

Now to answer some questions...

Sephron13 wrote:
Got a recipe for her?


I do. The torso, crotch and thighs are from a single-pack VvV Scarlett (one thigh modded with a knife sheath pulled off a GvC Gung Ho). The arms are mostly from the VvV single-pack Baroness, though they needed modding at the shoulder to fit the torso and extensive modding at the wrists to accomodate the gauntlets and the microman hands. Aforementioned gauntlets were cannibalized from a ARAH comic-pack Scarlett, along with the lower legs (modded to fit the thighs and adapted with kneepads off the VvV Scarlett) and the noggin (which also needed modding to fit the torso).

She weren't easy, but if she were I don't suppose I'd respect her as much. ;)

Viper wrote:
Did have one question though... Why do some of your figures only have one microman hand & the other standard?


Well, the trick to adapting wrists for Micro hands is trying to hide the seam. Gloved hands work best for this, or characters with long sleeves. The ones with the bare wrists, though, are tougher. I usually just adapt the one wrist -- the one wearing the watch -- to hide the seam on those guys.

Mkodadek wrote:
By the way? How chip proof are your customs and if you don't mind me asking what painting techniques do you use? (I'm working on finding what I consider to be the perfect painting technique)


I don't know if it's perfect, but I get pretty good results with just one coat of Krylon Fusion (flat camo black and tan in this case) on the harder plastic of the torso, crotch and thighs. The softer plastics are more of a bear, requiring multiple coats of extreme thinness with prolonged druing time between to get adequate coverage without tackiness. That's why I looked for arms that matched one of the colors I had available (why I went with black instead of green for her unitard). Still had to use the protracted method on the gauntlets and boots, though. I'd say the finished product is about 98% chip proof.

Renegade wrote:
Are those RAH mold legs you used, and forearms to?! If so, you've really done a great job blending them together. The color choice is also pretty good; you made a microwoman version like this, didn't you?


By now you know the answer to the first part is "yep." And, yeah, the color scheme is pretty close on this one to my Microlady Scarlett. Both the gray and the tan on that figure are lighter, though. I kind of dig this one more as it has more of a black ops feel.

As for when this little lady will be appearing in my dioverse, it won't be in Hide and Seek because, as folks who've read that know...



So she won't be around for a while. But, when she comes back, she'll be ready to kick some butt.

Thanks again for looking, guys, and for taking the time to comment.


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Scarlett redux (for my dioverse)
PostPosted: Thu Jan 03, 2008 1:28 am 
User avatar

Joined: Sun Nov 11, 2007 9:06 pm
Location: Minnesota
Spin Doctor wrote:
As for when this little lady will be appearing in my dioverse, it won't be in Hide and Seek because, as folks who've read that know...

So she won't be around for a while. But, when she comes back, she'll be ready to kick some butt.

Thanks again for looking, guys, and for taking the time to comment.


Duh...I forgot all about that of course she won't be in the next chapter...been busy trying to start up my own little dios though I gotta say that your stories made me decide to give it a whirl.

_________________
viewtopic.php?f=21&t=4647

Always Cheat, Always Win-Clint Smith


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Scarlett redux (for my dioverse)
PostPosted: Fri Jan 04, 2008 1:12 am 
User avatar

Joined: Tue Jun 26, 2007 10:19 am
Location: blasdell, NY
just awsome great job.

_________________
CUSTOMS ARE THE BEST TOYS !!!!!!!!!!!

O RING 4 LIFE!!!!!!!!!!!!!!!!!


Top
 Profile Customs Feedback / Brawlingness  
 
Display posts from previous:  Sort by  
Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 17 posts ]  Go to page 1, 2  Next

It is currently Sun Nov 23, 2025 3:20 pm (All times are UTC - 5 hours [ DST ])


Who is online

Users browsing this forum: No registered users and 71 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group