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  • This section is for honest critique of the work shown here. Members are encouraged to give and accept non-confrontational constructive criticism as well as adoring praise and everything in between.
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 Post subject: Long Arm
PostPosted: Fri Aug 05, 2022 11:00 am 

Joined: Tue Jun 26, 2007 10:19 am
Every Joe #204: Long Arm

One of the last great molds created for the ARAH run, 1993's Longarm was great. The character was labeled as a "First Strike Specialist" instead of an EOD, which the uniform makes pretty clear. Here I have the character doing what he should be doing- dismantling what is either an explosive or possibly a Pokeman ball.

The recolor is based on the GI Joe Collectors' Club deco, which is amazing in its own right.


Attachments:
everyjoe-longarm.jpg
everyjoe-longarm.jpg [ 208.98 KiB | Viewed 1510 times ]
everyjoe-longarm-a.jpg
everyjoe-longarm-a.jpg [ 198.13 KiB | Viewed 1510 times ]
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 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Long Arm
PostPosted: Fri Aug 05, 2022 8:40 pm 
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Joined: Mon Oct 07, 2013 3:59 pm
Location: MS
i love the light/reflection work in the helmet. too many granddaughters so my first thought was he was trying to get into an lol doll!

_________________
The more you run over a dead cat,
the flatter it gets.
-Anonymous


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 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Long Arm
PostPosted: Sat Aug 06, 2022 3:03 pm 

Joined: Tue Jun 26, 2007 10:19 am
Thanks!!


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