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| Son of Kwinn https://docs.joecustoms.com/forums/viewtopic.php?f=14&t=47722 |
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| Author: | past nastification [ Tue Apr 28, 2020 4:18 am ] | ||
| Post subject: | Re: Son of Kwinn | ||
and a WIP
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| Author: | sgcaper [ Tue Apr 28, 2020 6:23 am ] |
| Post subject: | Re: Son of Kwinn |
Nice work. |
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| Author: | pluv [ Tue Apr 28, 2020 11:47 am ] |
| Post subject: | Re: Son of Kwinn |
If someone told me they were going to paint sewn patches all over a figure I would be really hesitant about how that would look, but you pulled it off beautiffully. That skull shoulder pad came out really cool too. |
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| Author: | 2DARK2C [ Tue Apr 28, 2020 12:38 pm ] |
| Post subject: | Re: Son of Kwinn |
amazing paint work. it looks strait off the page/screen in an absolute real way! |
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| Author: | chad_ghost [ Wed Apr 29, 2020 12:29 am ] |
| Post subject: | Re: Son of Kwinn |
Lots of fun. What vest is that? |
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| Author: | 2DARK2C [ Wed Apr 29, 2020 1:18 am ] |
| Post subject: | Re: Son of Kwinn |
it's from the mib3 worm guy. |
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| Author: | past nastification [ Wed Apr 29, 2020 4:17 am ] |
| Post subject: | Re: Son of Kwinn |
Thanks, all! That vest is what made this figure possible. 2DARK2C provided it, so extra thanks to you!! Without it, the figure just wouldn't have had the barrel chest and belly. Anytime I get stuck on a strange build, I look into the pile of oddities that 2DARK2C gave me. They're unusual things that I can't imagine ever using, which is why they make the build process even stronger when I can weave them into pieces. I'm glad the patchwork reads okay. I was considering going back and adding sculpted tufts of hair and painted fur areas. However, I wanted to keep it as simple as possible, so I'm glad it works. |
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| Author: | Scarrviper [ Wed Apr 29, 2020 2:39 pm ] |
| Post subject: | Re: Son of Kwinn |
Nice work, I agree that the painted on patches work surprisingly well. I would love to know the stories behind some of those preproduction drawings. It's interesting what designs eventually found a release many years later and which ones were never seen again. I've always been interested in Ghost Bear as a character, even though I never had the figure back then. I have the same v2 heat viper torso set aside for my own custom of him, along with a SF Ryu head. |
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| Author: | past nastification [ Wed Apr 29, 2020 3:27 pm ] |
| Post subject: | Re: Son of Kwinn |
Some of the designs were repurposed as different characters. Colonel BG was just released as another version of Hawk. Mobster wasn't released, but there was a re-release of ARAH Headman. Jinx's NS figure was different from both of the pictured designs. Barbecue in firefighter turnout gear would have been amazing. The Ryu head is a great choice. The NS Ghost Bear figure has such strange hair sculpting. It's not waves of hair, or dreadlocks, or strands. Just odd floppy mounds that don't look like hair. |
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| Author: | Scarrviper [ Wed Apr 29, 2020 5:03 pm ] |
| Post subject: | Re: Son of Kwinn |
Yeah, that hair sculpt never looked right to me either. I've considered making a custom head based off that design, if I did I would make sure the hair was more detailed. I keep going back and forth between an unmasked look or masked. My custom will be a ways off from now though. I just looked at them again, and there's a few drawings that stand out to me. Munitia is there unlabeled with a different torso/waist upper leg design, Zanya but in colors that are not comic accurate. Buzzer is there as well, with a design that ended up in sigma six. I always thought it was weird he was the only one of the original three not to receive a figure in the new sculpt period. |
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| Author: | 2DARK2C [ Wed Apr 29, 2020 5:26 pm ] |
| Post subject: | Re: Son of Kwinn |
PN you made a mold and cast me those ryu heads from the one i modded. the forged in fire guy never got back with me. if you still have the mold it might be strange enough hair |
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| Author: | Blood Brigade [ Wed Apr 29, 2020 10:56 pm ] |
| Post subject: | Re: Son of Kwinn |
I like it! |
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| Author: | drbindy [ Wed Apr 29, 2020 11:13 pm ] |
| Post subject: | Re: Son of Kwinn |
very first pic looks like a production model from a 60's stop-motion flick |
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| Author: | past nastification [ Thu Apr 30, 2020 7:23 pm ] |
| Post subject: | Re: Son of Kwinn |
Sadly, my organization of the molds isn't very good. They're too rubbery to hold ink on them, so I don't ever know which is which (I make them as "glove" molds, which don't split open to look at). I have a pile of them, but I'd have to fill them up just to figure which one I'd need. I'll photoshop a texture on it just to complete the "film" look! |
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