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 Post subject: Forces Of The New Republic: Mag-Pro Gunner
PostPosted: Sat Sep 15, 2007 3:47 pm 
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JC Podcaster

Joined: Tue Jun 26, 2007 10:19 am
Location: Clifton, NJ
Cyro Antilles was just 13 when his homeworld of Alderaan was destroyed by the first Deathstar. Antilles and his mother were off-world at the time and were spared the horrible fate that befell their world. Antilles and his mother were overcome with horror and grief and promptly joined the Rebellion To Restore The Republic. After the Galactic Civil War ended and Antilles came of age, he joined the fledgling New Republic Military to more effectively do his part in keeping the galaxy free of the type of terror seen under the Empire. Antilles wears one of his father's old Alderaanian Defense Force tunics in honor of his lost homeworld.

Antilles expertly weilds a Merr-Sonn XP-45 High Output Magnetic Projectile Cannon, or "Mag-Pro" for short. The XP-45 is an updated version of a weapon that first saw use by the Grand Army Of The Republic during the Clone Wars and utilizes a magnetic pulse to accellerate a durosteel pellet to nearly the speed of light. The durosteel pellets release an incredible amount of kinetic energy on impact, many times the desructive force of a standard blaster bolt. The XP-45 fires durosteel pellets at the rate of over 10,000/minute, generating massive amounts of heat in the process. This heat generation results in barrel degregation and breakdown if not properly cooled, which is why the XP-45 utilizes a liquid-cooled rotary barrel system so that a new barrel is in place for every round fired, giving the other 5 barrels time to cool in between each shot, prolonging the operational life of each barrel. The XP-45's ammunition is magnetically belt fed from a container usually worn on the operator's back. The Ammunition container carries close to a million rounds. Both the XP-45 and the ammunition pack contain built in repulsor units to negate their weight allowing the operator nearly unhindered movement.

Cyro Antilles:
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Parts:
Head/neck/hands- ROTS Captain Antilles (modded)
Torso/arms- ROTS Bail Organa (modded)
Harness- custom
Belt- Saga Jango Fett
Pelvis/legs/pistol/helmet- Saga Endor Rebel Soldier
Thermal detonators/chest holster- Chap Mei
Backpack- BBI Elite Forces
Ammo belt- Wetworks (modded)
XP-45- Marauder Gun Runners Gatling "Mini-Gun" (modded)

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 Post subject: Re: Forces Of The New Republic: Mag-Pro Gunner
PostPosted: Sat Sep 15, 2007 8:33 pm 
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Snake Staked

Joined: Thu Aug 09, 2007 4:14 pm
WOW! :-D

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 Post subject: Re: Forces Of The New Republic: Mag-Pro Gunner
PostPosted: Sun Sep 16, 2007 2:03 am 
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DarkJedi'd

Joined: Tue Jun 26, 2007 10:19 am
Location: The Black Hole of Toydom
Great custom of one of the lesser Antilles...

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 Post subject: Re: Forces Of The New Republic: Mag-Pro Gunner
PostPosted: Sun Sep 16, 2007 9:49 am 
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Formerly JFAK075

Joined: Tue Jun 26, 2007 10:19 am
Location: Hawthorne, New Jersey
Not a fan of that base figure, mainly because of his lack of articulation. But, with that BFG, it makes more sense. Nice work.

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 Post subject: Re: Forces Of The New Republic: Mag-Pro Gunner
PostPosted: Sun Sep 16, 2007 11:23 pm 
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Formerly Levantine

Joined: Tue Jun 26, 2007 10:19 am
Nice use of parts. Coincidentally, I've always loved that headsculpt. He reminds me of someone, but I'm not sure who.

Nice backstory as always, too.


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