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 Post subject: Re: Custom Celebration - G.I. Joe: Resurgence 4
PostPosted: Wed Mar 02, 2022 11:51 am 
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Donor
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Joined: Mon Oct 01, 2007 5:09 pm
Location: Wisconsin
Man I missed dio stories a lot...I'm excited to see where this goes!

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 Post subject: Re: Custom Celebration - G.I. Joe: Resurgence 4
PostPosted: Wed Mar 02, 2022 2:57 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Kirkland, WA
RabbitofSeville wrote:
Been looking forward to this installment—I’ve been oiling my ‘fancasting’ gears…(You might know me by another username on Oreobuilder’s old blog, FlixMentallo21.)


Awesome! Always appreciate the enthusiasm and support.

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 Post subject: Re: G.I. Joe: Resurgence 4 - Day 2
PostPosted: Wed Mar 02, 2022 4:03 pm 
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Joined: Mon Oct 07, 2013 3:59 pm
Location: MS
I'm tuned in. The cardback pics has me thinking about cobra la.

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 Post subject: Re: G.I. Joe: Resurgence 4 - Day 2
PostPosted: Wed Mar 02, 2022 9:48 pm 
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Joined: Wed Oct 17, 2007 5:13 pm
Location: Stamford, CT
Dio stories are my favorite. I've always planned on doing one but never have... I should probably change that.

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 Post subject: Re: G.I. Joe: Resurgence 4 - Day 2
PostPosted: Thu Mar 03, 2022 3:26 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Kirkland, WA
sgcaper wrote:
Dio stories are my favorite. I've always planned on doing one but never have... I should probably change that.


It's incredibly daunting for me. OreoBuilder made it look so easy. I /think/ this is the first one I've really ever actually set down and shot. Would love to see what you would come up with!

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 Post subject: Re: G.I. Joe: Resurgence 4 - Day 3 DUKE
PostPosted: Thu Mar 03, 2022 3:27 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Kirkland, WA
The command team keeps rolling out with DUKE by bucky.

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 Post subject: Re: G.I. Joe: Resurgence 4 - Day 3 DUKE
PostPosted: Thu Mar 03, 2022 8:30 pm 
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Joined: Wed Oct 17, 2007 5:13 pm
Location: Stamford, CT
Really dig Duke.

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 Post subject: Re: G.I. Joe: Resurgence 4 - Day 4 GUNG-HO
PostPosted: Fri Mar 04, 2022 3:11 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Kirkland, WA
GUNG-HO by bucky is today's addition!

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 Post subject: Re: G.I. Joe: Resurgence 4 - Day 4 GUNG-HO
PostPosted: Fri Mar 04, 2022 3:15 pm 

Joined: Thu Jul 23, 2020 9:29 pm
That’s a really kickass Gung-ho right there.


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 Post subject: Re: G.I. Joe: Resurgence 4 - Day 2
PostPosted: Fri Mar 04, 2022 7:45 pm 
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Plug
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Joined: Tue Jun 26, 2007 10:19 am
Location: Maryland
DanOfTheDead wrote:
sgcaper wrote:
Dio stories are my favorite. I've always planned on doing one but never have... I should probably change that.


It's incredibly daunting for me. OreoBuilder made it look so easy. I /think/ this is the first one I've really ever actually set down and shot. Would love to see what you would come up with!
Storyboard! Storyboard! Storyboard! Plan out as much as you can ahead of time so you know what shots you absolutely need to hit. Who is in the scene? What props do you need? Any set building? Is it going to require digital f/x later or can you make it work with practical effects or no f/x at all? Having a road map to follow just helps a ton.

Then take a ton of shots of that scene from different angles and focusing on different spots. Any time I've ever tried to do one, having those extra shots saved my ass when I needed to add dialogue or the shot I thought nailed it ended up not working the way I intended. But more importantly, gave me options for the amount of space I had for word bubbles.

Last bit of advice I have is start small. Way too many people try to tell a whole novels' worth of story right out of the gate. Start with a 5-10 intro. Really get the feel for it to see how you cna streamline the process and make things easier for yourself. But it will also help you balance the later projects because you'll know the areas that take up the most of your time for it.

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 Post subject: Re: G.I. Joe: Resurgence 4 - Day 2
PostPosted: Mon Mar 07, 2022 2:37 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Kirkland, WA
pluv wrote:
Storyboard! Storyboard! Storyboard! Plan out as much as you can ahead of time so you know what shots you absolutely need to hit. Who is in the scene? What props do you need? Any set building? Is it going to require digital f/x later or can you make it work with practical effects or no f/x at all? Having a road map to follow just helps a ton.

Then take a ton of shots of that scene from different angles and focusing on different spots. Any time I've ever tried to do one, having those extra shots saved my ass when I needed to add dialogue or the shot I thought nailed it ended up not working the way I intended. But more importantly, gave me options for the amount of space I had for word bubbles.

Last bit of advice I have is start small. Way too many people try to tell a whole novels' worth of story right out of the gate. Start with a 5-10 intro. Really get the feel for it to see how you cna streamline the process and make things easier for yourself. But it will also help you balance the later projects because you'll know the areas that take up the most of your time for it.


This is all great advice. I think I'm still in the "start small" phase of figuring this out. It seems so straight forward and easy when I think about it or try to plan it out, but when I sit down to shoot there's just so much to keep straight. These first few chapters are really just me playing around and seeing what I can do with what I've got. Bucky and I have some specific story beats we want to hit, and we have a cast of characters/customs to introduce and debut.

I'm having to remind myself this is the first time I've actually tried to shoot a dio story and let myself learn as I go rather than expect it to perfect on the first try.

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 Post subject: Re: G.I. Joe: Resurgence 4 - Day 5 CHAPTER 2
PostPosted: Mon Mar 07, 2022 6:53 pm 
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Joined: Mon Oct 07, 2013 3:59 pm
Location: MS
serpentress and her sisters look awesome!

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 Post subject: Re: G.I. Joe: Resurgence 4 - Day 5 CHAPTER 2
PostPosted: Mon Mar 07, 2022 7:58 pm 
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Joined: Wed Oct 17, 2007 5:13 pm
Location: Stamford, CT
This second chapter is excellent!

Yeah, storyboarding is a requirement for any kind of sequential art. I've done one Dio story and it was outside in the snow, I wish I could find it.

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 Post subject: Re: G.I. Joe: Resurgence 4 - Day 6 SERPENTRA
PostPosted: Tue Mar 08, 2022 2:22 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Kirkland, WA
Bucky's Serpentra debuts today.

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 Post subject: Re: G.I. Joe: Resurgence 4 - Day 6 SERPENTRA
PostPosted: Tue Mar 08, 2022 2:42 pm 
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DarkJedi'd

Joined: Tue Jun 26, 2007 10:19 am
Location: The Black Hole of Toydom
DanOfTheDead wrote:
Bucky's Serpentra debuts today.


I just posted my own Serpentra in the Hero Machine thread a few weeks ago. LOL

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