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 Post subject: RAH Hund (Origional Character)
PostPosted: Fri Jan 11, 2008 9:15 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Winston Salem, NC
Codename: Hund (Dog)
Name:Heinrich Reiner
Place of birth: Hamburg, Germany
Rank: Oberfeldwebel (OF) (Senior Staff Sgt)
Specialty: Infrantry
Secondary Specialty: Military Police

Global terrorism grows with each passing year, and in order to combat this GI Joe has grown to a global force with allies from around the world. Reiner joined the GI Joe force after Cobra attacks swept through Germany. These attacks were aimed directly at stealing German military surplus, and crippling what could not be taken. Military bases throughout Germany were looted and attacked, the fighting was brutal but Germany was able to repel Cobra. The terrorist group has joined forces with groups from around the globe. Now the battle is raging, the world's forces taking on Cobra.

Hund is a fierce soldier, proud and dedicated to the liberation of the world from the tyranny of Cobra. He has fought in Afghanistan, Iraq, Iran, and wherever the fight takes him. His training is impeccable and his skill is unrivaled. As a battle hardened veteran he is a great fit within GI Joe, his skill will be a welcomed addition to the team.

Image
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 Post subject: Re: RAH Hund (Origional Character)
PostPosted: Fri Jan 11, 2008 10:14 pm 
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Joined: Wed Oct 17, 2007 5:13 pm
Location: Stamford, CT
Great figure. Fantastic paint apps and the accessories rock.

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 Post subject: Re: RAH Hund (Origional Character)
PostPosted: Fri Jan 11, 2008 11:10 pm 
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Formerly JFAK075

Joined: Tue Jun 26, 2007 10:19 am
Location: Hawthorne, New Jersey
Sweet work as always. I really dig the unique look your customs have. Nice bio too.

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 Post subject: Re: RAH Hund (Origional Character)
PostPosted: Sat Jan 12, 2008 1:56 am 
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HATES Mattel

Joined: Tue Jun 26, 2007 10:19 am
Very nice. I'm not sure it's fair to say it's a RAH fig with the upgrade of the modern FoV pieces, tho. Those pieces are what really 'pop' to the eye (along with the great paintjob) and set this well out of what sculpting detail was capable of producing by the molding processes back in them days.

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 Post subject: Re: RAH Hund (Origional Character)
PostPosted: Sat Jan 12, 2008 2:06 am 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Winston Salem, NC
Thanks guys, I slapped this one together tonight, I wrote the bio awhile back after reading the rumor of GI Joe being global, sounded like a good idea to me.

Av> Well, hes mostly RAH heh I did forget the parts list however

Head: Forces of Valor
Torso: Hardball
Arms: Hardball w/ BBi hands (just noticed how poorly I cut that wrist, I'll have to fix that)
Waist: No idear
Thighs: Quick kick
Feet: Forces of Valor

Vest: Gung Ho v83984389 (too lazy to look up the exact version)
Belt: elastic, paper clip and pouches from Killuminati
Gun: Marauder John G36 painted of course.

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(15:38:26) Tex: jesus deadpool gots some nice junk


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 Post subject: Re: RAH Hund (Origional Character)
PostPosted: Sat Jan 12, 2008 5:52 pm 

Joined: Tue Jun 26, 2007 10:19 am
Location: New Mexico - Chicago Stay ILL!
LT great work on that custom bro ice parts mix and killer paint job brother!

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 Post subject: Re: RAH Hund (Origional Character)
PostPosted: Sat Jan 12, 2008 7:44 pm 
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Joined: Tue Jun 26, 2007 10:19 am
It's great to see a new one from you. And this guy, as usual, looks fantastic. The coolest thing about this figure is how "foreign" he looks: he's very military-looking, just not U.S.-military-looking, and that's perfect for this character. The modifications and add-on parts all look great (I really like that radio on the vest), and the camo scheme is really cool. I haven't seen it used before, and it looks very nice on the figure.

Can't wait for the next one!


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 Post subject: Re: RAH Hund (Origional Character)
PostPosted: Sat Jan 12, 2008 7:59 pm 
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Cool after molding
Cool after molding

Joined: Tue Jun 26, 2007 10:19 am
Location: Wadsworth OH
Always good to see new work from ya LT...It's rare now that ARAH figs get much if any love on the Critiques board...

Only nit picks I can find are ones you addressed already...a bit of slop modding the wrists...I would have rather seen you use an arm that didn't have a cracked elbow... I've never liked those BBi hands...but they're really definitive to your style...and I don't expect a whole lot of change there...

you paint is amazing as always...I love the little details like carrying the cammo across the knee joint when it's flexed...

The elastic on the belt looks great...the paper clip buckle really finishes it off....I like that you hid the Screw holes in the thighs with those straps too...really presents the realistic look that's your customs have...

Not sure who it is...but I know there's a camel back that's made in 1:18 scale...that'd be the only other item I'd add...just across that hole in the vest and covering the screw hole in his back

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 Post subject: Re: RAH Hund (Origional Character)
PostPosted: Sat Jan 12, 2008 9:06 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Winston Salem, NC
Thanks again guys, its nice to know the rust hasn't set in too bad.

T> thanks man ! I appreciate the props. y0

Sgartz> thanks man, that means alot coming from my customizing hero


Nova> Im going to fix the wrist and elbow crack Monday or so, and for the camelback, those were made by BBi in the Target exclusives, which never showed up around here. Worst part is, I snagged a couple from the fodder box, then promptly lost everything I got outta there D'oh. But yeah, he needs a pack of some sort thats for sure.

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(11:52:13) Python_Viper: yeah, the first day i met BA in person, I slept with him that night

(15:38:26) Tex: jesus deadpool gots some nice junk


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 Post subject: Re: RAH Hund (Origional Character)
PostPosted: Sun Jan 13, 2008 11:42 pm 
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Plug
Plug

Joined: Tue Jun 26, 2007 10:19 am
Location: Maryland
I had to chime in on the camo love. Up close there isn't much to it but pulled back it looks great and totally realistic. I especially love the camo on the gun which is different from the uniform.

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