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 Post subject: Painting WIP Help for Commandos and stuff
PostPosted: Wed Jan 02, 2008 9:39 am 
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Mr. Patience

Joined: Tue Jun 26, 2007 10:19 am
Location: Las Vegas
I'm not the best at painting, so sometimes I get this far and get stuck. The commando team needs something more.
I was okay with it till I saw Pros From Dovers camo work. Well I can't paint like that so other suggestions would help.

The guy in black with horns-- ????

The Female with the robotic arm-- I took the idea from a SW comic cover I'm going to dye her head read and paint the hair black or grey ( haven't decided). The white is supposed to be armor (should it stay white? does it look like armor?)

I'd really like to finish these soon soooooo Help please.


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 Post subject: Re: Painting WIP Help for Commandos and stuff
PostPosted: Wed Jan 02, 2008 9:40 am 
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Mr. Patience

Joined: Tue Jun 26, 2007 10:19 am
Location: Las Vegas
more


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 Post subject: Re: Painting WIP Help for Commandos and stuff
PostPosted: Wed Jan 02, 2008 9:43 am 
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Mr. Patience

Joined: Tue Jun 26, 2007 10:19 am
Location: Las Vegas
one more


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 Post subject: Re: Painting WIP Help for Commandos and stuff
PostPosted: Wed Jan 02, 2008 10:01 am 
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RPG Spin Master
RPG Spin Master

Joined: Tue Jun 26, 2007 10:19 am
Location: Security. Status. Escape.
I think that if you lightly brush some metal on the buckles of the green armor or the joints of the metal parts, it will help bring it together.

The only real problem that you have with these is the unbroken swaths of green, that almost give them an unfinished prototype look. I think adding some metal accents, and such will really bring them out. Also, you'll want some detail on the masks.

- R

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 Post subject: Re: Painting WIP Help for Commandos and stuff
PostPosted: Wed Jan 02, 2008 10:02 am 
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Code Name: Speed Bump

Joined: Tue Jun 26, 2007 10:19 am
Location: Pittsburgh, PA
Really, for the grey & green guys, I'd just throw on some gun metal & light grey drybrushing to weather it up a bit. I assume you want them to look Fett-ish? The chick works real well. I think everyone's familiar enough with Clone armor at this point that they know what you're trying to convey. I would try to break up all the white though. Maybe give her some accents on the chest & thighs.


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 Post subject: Re: Painting WIP Help for Commandos and stuff
PostPosted: Wed Jan 02, 2008 1:22 pm 

Joined: Tue Jun 26, 2007 10:19 am
Location: Nashville TN
Wow... Nice work on them.

Where did you get that female head? That sure looks like my fav female butt kicker... Zealot!

Cant wait to see how these turn out.


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 Post subject: Re: Painting WIP Help for Commandos and stuff
PostPosted: Wed Jan 02, 2008 4:31 pm 
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Mr. Patience

Joined: Tue Jun 26, 2007 10:19 am
Location: Las Vegas
Great advise, thanks guys.

CC that is Zealot,
I sent it to JFAK to be copied a while ago. I think he still has it on his site.
If not, I may have one somewhere.


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 Post subject: Re: Painting WIP Help for Commandos and stuff
PostPosted: Wed Jan 02, 2008 8:04 pm 
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Joined: Fri Aug 17, 2007 6:20 pm
Those are gonna make for a real cool commando team. The metal accent ideas are great, I'd just suggest that less is more (I've goofed some weapons with way to much "more"). If your hand is steady, or you're good with decals, then you might want to try a war paint or unit symbol. That would give them something very distinct.

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The Return to the Killing Fields comic dio has emerged once again from the smoke!

http://www.checkpointalpha.com/wb/pages ... part-1.php

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 Post subject: Re: Painting WIP Help for Commandos and stuff
PostPosted: Wed Jan 02, 2008 11:21 pm 

Joined: Sat Aug 11, 2007 11:02 am
those green/grey guys look cool. I would just add small color details like said above too.The girl I was just saying zealot too and that's cool. The skinny torso looks a little weird with thelarger Sw arm but not to weird, I like her too, she just needs some more color to offset all the white.
Tim :-P


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 Post subject: Re: Painting WIP Help for Commandos and stuff
PostPosted: Thu Jan 03, 2008 7:39 pm 
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Mr. Patience

Joined: Tue Jun 26, 2007 10:19 am
Location: Las Vegas
The skinny torso looks a little weird with the larger Sw arm but not to weird, I like her too, she just needs some more color to offset all the white.
Tim :-P[/quote]
Thanks Tim.
I agree the arm is a little large and with the skinny robo arm it just looks that much bigger. I figured the by the time you add that much armor to an already muscular arm that this would be the effect. Now I just have to do what I suck at and weather every ones armor.
I really do think it would be easier to send my stuff to someone else to paint :-/


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