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 Post subject: New Republic Counter Measures Troopers
PostPosted: Sun Nov 11, 2007 7:17 pm 
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JC Podcaster

Joined: Tue Jun 26, 2007 10:19 am
Location: Clifton, NJ
Tasked with breaking Imperial jamming of New Rupublic communications and jamming Imperial communications and scanning technology, the New Republic Counter Measures Troopers carry heavy equipment into battle zones to augment larger fixed counter measures emplacements which can be easily targeted. Deployed in four-man squads, three troopers carrying equipment that boosts the signals from the control unit carried by the squad leader, these brave sentients put their lives on the line to ensure that important New Republic signals can get through and prevent Imperial forces from coordinating their battle efforts. Counter Measures Troopers undergo standard infantry training before they specialize their training so that every trooper can hold their own in battle without having to have much needed infantry forces diverted from other missions to protect them. Each Counter Measures Trooper carries a standard New Republic blaster rifle, a helmet with a fully integrated comm suite, and a backpack mounted jamming resistant long range comm unit with an old-fashioned handset back up (many troopers prefer them to the more modern palm-sized cylindrical units as they are less prone to getting lost on the battle field while dodging enemy fire).

New Republic Counter Measures Squad Leader:
Image

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Parts:
Head- POTF2 EU Airspeeder Pilot (modded)
Body- POTF2 AT-ST Pilot
Vest- VvV Gung Ho
Commpack- BBI "Elite Forces" (modded)
Blaster- POTF2 Endor Rebel Soldier
Jamming/anti-jamming unit- custom

I made 2 of these guys for this project:
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The Jamming/anti-jamming unit features an opening control panel on one side:
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New Republic Counter Measures Trooper (typical):
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Image

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Parts:
Head- POTF2 EU Airspeeder Pilot (modded)
Body- POTF2 AT-ST Pilot
Vest- VvV Gung Ho
Commpack- BBI "Elite Forces" (modded)
Blaster- POTF2 Endor Rebel Soldier
Jamming/anti-jamming booster- custom

I made 6 of these guys for this project:
Image

Squad group shot (I made 2 squads):
Image

Notes:
I actually built these guys almost 2 years ago but only just got around to finishing them up today. I purposely chose to use POTF2-era parts as I wanted these guys to be fairly muscular looking as they have to lug around extremely heavy equipment all day, hence the larger frames.

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 Post subject: Re: New Republic Counter Measures Troopers
PostPosted: Sun Nov 11, 2007 7:35 pm 
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Formerly JFAK075

Joined: Tue Jun 26, 2007 10:19 am
Location: Hawthorne, New Jersey
Rally neat concept. But the lack of articulation kind of kills it for me.

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 Post subject: Re: New Republic Counter Measures Troopers
PostPosted: Sun Nov 11, 2007 8:37 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Franklin, TN
That's an awesome design, and the accessories really make these guys. That pack is insane!


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 Post subject: Re: New Republic Counter Measures Troopers
PostPosted: Mon Nov 12, 2007 2:15 pm 

Joined: Tue Jun 26, 2007 10:19 am
Location: SOCAL
the lack of articulation since they are kinda background figs is ok in my book if you were going to creat a story around jsut these guys then id op for more articulation.

other than that the apps are great!

Killa

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 Post subject: Re: New Republic Counter Measures Troopers
PostPosted: Mon Nov 12, 2007 11:20 pm 
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JC Podcaster

Joined: Tue Jun 26, 2007 10:19 am
Location: Clifton, NJ
killuminati wrote:
the lack of articulation since they are kinda background figs is ok in my book if you were going to creat a story around just these guys then id op for more articulation.

other than that the apps are great!

Killa


Thanks. Yeah, these guys are little more than an excercise in creating a new class of trooper to fill a battlefield role, not main characters.

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