Rules    FAQ
User: Guest ( Register )
 
 
 

It is currently Tue Oct 14, 2025 2:36 am (All times are UTC - 5 hours [ DST ])




Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 21 posts ]  Go to page 1, 2  Next
Author Message
 Post subject: Hit & Run specialty question
PostPosted: Fri Jan 31, 2014 12:35 pm 
User avatar

Joined: Wed Nov 09, 2011 10:42 am
Location: Westminster, MD
Hit & Run is listed as infantry and mountaineering specialist. Would it fit for him to be a sniper? I think with his ability to climb and get to hidden and remote locations, he would be ideal for the role. Is there any reason why that would not work?

_________________
BLUE LASERS
PURPLE LASERS
Green Laser Sympathizer

Dusty79 wrote:
I can't wait to cut those babies up for parts.


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Hit & Run specialty question
PostPosted: Fri Jan 31, 2014 12:45 pm 
User avatar
Strong Fat Tongue

Joined: Tue Jun 26, 2007 10:19 am
Location: Cape Town, South Africa
Good question. I always saw Hit n Run as a recon specialist. Someone who could quickly get to point A, get a lay of the land, and get out again. A sniper is a little more stationary, imo.

_________________
joemichaels70 wrote:
KILCARR PISSED ME OFF


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Hit & Run specialty question
PostPosted: Fri Jan 31, 2014 1:49 pm 
User avatar

Joined: Tue Jun 26, 2007 10:19 am
Ive also used him as a guy that paints targets for airstrikes.

_________________
I don't care how badly I have been defeated. I declare victory nonetheless.


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Hit & Run specialty question
PostPosted: Fri Jan 31, 2014 1:52 pm 
User avatar
Plug
Plug

Joined: Tue Jun 26, 2007 10:19 am
Location: Maryland
10th Mountain Division has been a pretty historic group for the US Military. They took on the light infantry duties in the mid 80's to be a more mobile unit. I think it was the book Black Hawk Down that described it as the pathway to Army Special Forces.

As for the character, my view lines up with Killy's, a quick hitter or fades into the shadows. A light weight boxer, jab and move, jab and move. Keep the enemies on their toes. I use to team him up with Shockwave just because of their names, but I also saw Shockwave using his SWAT background as more brute force and overwhelm. The knock out punch if you will of the tandem.

_________________
:hijm70:


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Hit & Run specialty question
PostPosted: Fri Jan 31, 2014 1:53 pm 
User avatar

Joined: Wed Nov 09, 2011 10:42 am
Location: Westminster, MD
Wowboy wrote:
Ive also used him as a guy that paints targets for airstrikes.


Thats a good idea. What does the device that is used for that purpose look like? or what is it called so I can google it?

_________________
BLUE LASERS
PURPLE LASERS
Green Laser Sympathizer

Dusty79 wrote:
I can't wait to cut those babies up for parts.


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Hit & Run specialty question
PostPosted: Fri Jan 31, 2014 1:59 pm 
User avatar

Joined: Wed Nov 09, 2011 10:42 am
Location: Westminster, MD
pluv wrote:
10th Mountain Division has been a pretty historic group for the US Military. They took on the light infantry duties in the mid 80's to be a more mobile unit. I think it was the book Black Hawk Down that described it as the pathway to Army Special Forces.

As for the character, my view lines up with Killy's, a quick hitter or fades into the shadows. A light weight boxer, jab and move, jab and move. Keep the enemies on their toes. I use to team him up with Shockwave just because of their names, but I also saw Shockwave using his SWAT background as more brute force and overwhelm. The knock out punch if you will of the tandem.



Thanks pluv. Starting to get a feel for where I want to go with this custom.

_________________
BLUE LASERS
PURPLE LASERS
Green Laser Sympathizer

Dusty79 wrote:
I can't wait to cut those babies up for parts.


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Hit & Run specialty question
PostPosted: Fri Jan 31, 2014 2:11 pm 
User avatar
DarkJedi'd

Joined: Tue Jun 26, 2007 10:19 am
Location: The Black Hole of Toydom
I agree with Kilcarr and Wowboy's assessment.

Hit & Run is one of the fastest guys on the team. Given his background, he is good at what he does. Get there, recon, get out.

http://en.wikipedia.org/wiki/Laser_designator

_________________
Hero Machine Real Characters: https://tinyurl.com/yyguul9e
Hero Machine Original Characters: https://tinyurl.com/y59j5gmd
Hero Machine Other properties: https://tinyurl.com/y48nnp8u


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Hit & Run specialty question
PostPosted: Fri Jan 31, 2014 2:12 pm 
User avatar

Joined: Wed Nov 09, 2011 10:42 am
Location: Westminster, MD
DarkJedi wrote:
I agree with Kilcarr and Wowboy's assessment.

Hit & Run is one of the fastest guys on the team. Given his background, he is good at what he does. Get there, recon, get out.

http://en.wikipedia.org/wiki/Laser_designator



Thank you DarkJedi

_________________
BLUE LASERS
PURPLE LASERS
Green Laser Sympathizer

Dusty79 wrote:
I can't wait to cut those babies up for parts.


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Hit & Run specialty question
PostPosted: Fri Jan 31, 2014 3:46 pm 

Joined: Thu Jul 01, 2010 10:56 pm
It all just depends on which aspect you're focusing on. As a mountaineer, sniper fits really well. E.g. in the hilly/mountainous terrain of Afghanistan, snipers have played a really imp't role (including setting some new records for longest kills!).

But if you focus more on the "running" part of his filecard, then what others are saying about him "hitting" quick and "running" (should we call him Hit 'n Run? ;) ) makes sense.

Honestly, I always felt it was a weird filecard for somebody who loved running to do mountaineering. The one time I got to do that in the French Alps, running was certainly the last thing on my mind, all geared up and hugging a rock face.


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Hit & Run specialty question
PostPosted: Fri Jan 31, 2014 4:01 pm 
User avatar

Joined: Wed Nov 09, 2011 10:42 am
Location: Westminster, MD
parrish333 wrote:
It all just depends on which aspect you're focusing on. As a mountaineer, sniper fits really well. E.g. in the hilly/mountainous terrain of Afghanistan, snipers have played a really imp't role (including setting some new records for longest kills!).

But if you focus more on the "running" part of his filecard, then what others are saying about him "hitting" quick and "running" (should we call him Hit 'n Run? ;) ) makes sense.

.



I was really itching to do a sniper set-up, but it just isn't fitting his character as you point out. On the bright side this gives me an excuse to do a desert Low-Light custom. My list just gets longer every day.

_________________
BLUE LASERS
PURPLE LASERS
Green Laser Sympathizer

Dusty79 wrote:
I can't wait to cut those babies up for parts.


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Hit & Run specialty question
PostPosted: Fri Jan 31, 2014 4:08 pm 
User avatar
DarkJedi'd

Joined: Tue Jun 26, 2007 10:19 am
Location: The Black Hole of Toydom
Dusty79 wrote:
I was really itching to do a sniper set-up, but it just isn't fitting his character as you point out. On the bright side this gives me an excuse to do a desert Low-Light custom. My list just gets longer every day.


Desert Low-Light, or new character?

_________________
Hero Machine Real Characters: https://tinyurl.com/yyguul9e
Hero Machine Original Characters: https://tinyurl.com/y59j5gmd
Hero Machine Other properties: https://tinyurl.com/y48nnp8u


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Hit & Run specialty question
PostPosted: Fri Jan 31, 2014 4:10 pm 
User avatar

Joined: Wed Nov 09, 2011 10:42 am
Location: Westminster, MD
DarkJedi wrote:
Dusty79 wrote:
I was really itching to do a sniper set-up, but it just isn't fitting his character as you point out. On the bright side this gives me an excuse to do a desert Low-Light custom. My list just gets longer every day.


Desert Low-Light, or new character?


I was thinking desert Low-Light. I don't remember seeing him in desert gear. It has probably been done before though.

_________________
BLUE LASERS
PURPLE LASERS
Green Laser Sympathizer

Dusty79 wrote:
I can't wait to cut those babies up for parts.


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Hit & Run specialty question
PostPosted: Fri Jan 31, 2014 11:49 pm 
User avatar

Joined: Tue Jun 26, 2007 10:19 am
Location: Fort Irwin, CA (Barstow)
Dusty79 wrote:
Wowboy wrote:
Ive also used him as a guy that paints targets for airstrikes.


Thats a good idea. What does the device that is used for that purpose look like? or what is it called so I can google it?


Here are a couple http://www.fas.org/man/dod-101/sys/land/an-tvq-2.htm

The only recent movie I remember one is Battle Los Angeles.

_________________
Always looking for the following heads (or full bodies) to purchase or trade for:
Ret Lady Jaye
ROC Helix / ROC Dialtone
25th Serpentor / ROC Speed Metal


"You can't re-schedule scheduled maintenance that's been scheduled!" - Skipper


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Hit & Run specialty question
PostPosted: Sat Feb 01, 2014 11:49 am 
User avatar

Joined: Tue Jun 26, 2007 10:19 am
Tsunami wrote:
Dusty79 wrote:
Wowboy wrote:
Ive also used him as a guy that paints targets for airstrikes.


Thats a good idea. What does the device that is used for that purpose look like? or what is it called so I can google it?


Here are a couple http://www.fas.org/man/dod-101/sys/land/an-tvq-2.htm

The only recent movie I remember one is Battle Los Angeles.


I think some BBI guys came with one back in the day. I'll try and scrounge one up. Even if you can't find one, I'm sure you could throw something together that would pass for one, and likely make it to work with the rest of Hit N Run's gear much better.

_________________
I don't care how badly I have been defeated. I declare victory nonetheless.


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Hit & Run specialty question
PostPosted: Sat Feb 01, 2014 11:56 am 
User avatar

Joined: Wed Nov 09, 2011 10:42 am
Location: Westminster, MD
Wowboy wrote:
Tsunami wrote:
Dusty79 wrote:
Wowboy wrote:
Ive also used him as a guy that paints targets for airstrikes.


Thats a good idea. What does the device that is used for that purpose look like? or what is it called so I can google it?


Here are a couple http://www.fas.org/man/dod-101/sys/land/an-tvq-2.htm

The only recent movie I remember one is Battle Los Angeles.


I think some BBI guys came with one back in the day. I'll try and scrounge one up. Even if you can't find one, I'm sure you could throw something together that would pass for one, and likely make it to work with the rest of Hit N Run's gear much better.


Thanks Wowboy. If you find one I will trade you something for it. I was planning on piecing something together, but if one exists that I could just tweak a little, so much the better.

_________________
BLUE LASERS
PURPLE LASERS
Green Laser Sympathizer

Dusty79 wrote:
I can't wait to cut those babies up for parts.


Top
 Profile Customs Feedback / Brawlingness  
 
Display posts from previous:  Sort by  
Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 21 posts ]  Go to page 1, 2  Next

It is currently Tue Oct 14, 2025 2:36 am (All times are UTC - 5 hours [ DST ])


Who is online

Users browsing this forum: No registered users and 247 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group