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 Post subject: Re: FSS 3 reveals
PostPosted: Fri Jun 13, 2014 4:34 pm 
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Donor
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Joined: Mon Oct 01, 2007 5:09 pm
Location: Wisconsin
Lower legs are Snake Eyes, upper legs are Lifeline. Same combo that Lifeline had.

And I agree, those legs are good but they are rapidly approaching the saturation point.

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Last edited by Crosshair on Sat Jun 14, 2014 6:10 pm, edited 1 time in total.

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 Post subject: Re: FSS 3 reveals
PostPosted: Fri Jun 13, 2014 5:07 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Location: IL
night force cynic wrote:
also, its a modern update of Alpinista. Which makes it seem like a better figure now. In FSS 4 I want more Brazil figure updates.


http://www.yojoe.com/action/int/br-alpinista.shtml

but we don't even get the concept vault version's web gear
I would not have minded Alpinista too much if we already had the concept case one.


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 Post subject: Re: FSS 3 reveals
PostPosted: Fri Jun 13, 2014 6:05 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Under the JoeCustoms JoeCon Booth
From the Club's twitter...

Quote:
The GIJCC ‏@The_GIJoe_Club 1h

Re: Hit & Run... Were listening to ya. Were looking at things. These are just mock ups. It's gonna be ok... #FSSthreepointzero

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 Post subject: Re: FSS 3 reveals
PostPosted: Fri Jun 13, 2014 6:11 pm 
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Nanomite enhanced

Joined: Tue Jun 26, 2007 10:19 am
Location: New Bern, NC
I hope the Club Twitter account response is true and they are looking into correcting this. Still, why even make a reveal that implies you aren't going to make the concept case version when (1) that's what nearly every collector has requested and (2) that's what you claimed you would give us. I mean, how many times in the past has the collecting community been as united as this in expressing what they want?


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 Post subject: Re: FSS 3 reveals
PostPosted: Fri Jun 13, 2014 6:14 pm 
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Joined: Tue Jun 26, 2007 10:19 am
...the "it's gonna be okay" is kinda [LASER BLAST]. You're asking us to shell out $300+ on these, stop acting like we should just shut up and take whatever you feel like giving us.

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 Post subject: Re: FSS 3 reveals
PostPosted: Fri Jun 13, 2014 6:30 pm 
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LOVES Mattel

Joined: Tue Jun 26, 2007 10:19 am
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night force cynic wrote:
also, its a modern update of Alpinista. Which makes it seem like a better figure now. In FSS 4 I want more Brazil figure updates.

"Alpinista" IS Hit & Run!
If you'll look at his packaging, you'll notice the "Nome de Codigo: Hit & Run".
http://www.yojoe.com/action/int/2intcar ... nista3.jpg

And it's not a very good update of him either way. Where's his laser pistol, his heavy machine gun and his golden, back-mounted rocket launcher?


Still can't believe they ditched the parachute harness and duffel bag for ROC Artic Snake-Eyes/POC Rock-Viper's big clunky backpack. So much for "light" infantry. :-/
(to say nothing of still not using the Firefly chest in favor of the Lifeline one)

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 Post subject: Re: FSS 3 reveals
PostPosted: Fri Jun 13, 2014 6:52 pm 
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Joined: Tue Jun 26, 2007 10:19 am
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bithomas wrote:
I hope the Club Twitter account response is true and they are looking into correcting this. Still, why even make a reveal that implies you aren't going to make the concept case version when (1) that's what nearly every collector has requested and (2) that's what you claimed you would give us. I mean, how many times in the past has the collecting community been as united as this in expressing what they want?


Because that's the figure image they already had loaded up in Photoshop. So rather than create a "reveal" image from what they should be giving us they took the lazy route and tried to sneak one past us.

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 Post subject: Re: FSS 3 reveals
PostPosted: Fri Jun 13, 2014 6:54 pm 
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Joined: Tue Jun 26, 2007 10:19 am
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What I'm reading into that tweet is that they haven't started production on these yet which means there is very little chance we'll see them before the end of the year.

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 Post subject: Re: FSS 3 reveals
PostPosted: Fri Jun 13, 2014 6:57 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Location: IL
It's entirely a repaint of the NF one which is just Lifeline.
They also locked their forum thread.
Quote:
The staff is looking at options, please give us time to reach an internal decision.

Thanks for you patience. Thread will be locked until an update is provided.


I can see them giving him the green skin. After looking at the figure for a while I think that is the most minor problem.
He needs that new web gear! The Lifeline torso also does not work! If they could switch the torso with Alpine it would be better. Otherwise no web gear will fit with the holster protruding out like that. And where's that duffel bag?


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 Post subject: Re: FSS 3 reveals
PostPosted: Fri Jun 13, 2014 7:49 pm 
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Thomas from Missourri

Joined: Tue Jun 26, 2007 10:19 am
Yeah, if this is Hit & Run, he's one I'm going to sell in favor of my existing custom.

Definitely would prefer the concept case version.


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 Post subject: Re: FSS 3 reveals
PostPosted: Fri Jun 13, 2014 9:10 pm 
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Moderator
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Joined: Tue Jun 26, 2007 10:19 am
Location: IA
Give him green skin, a shock viper torso, retaliation beach head webgear, and the bag.

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 Post subject: Re: FSS 3 reveals
PostPosted: Fri Jun 13, 2014 10:04 pm 
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Joined: Tue Jun 26, 2007 10:19 am
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Why they didn't use the NF accessory loadout baffles me.
They could skip the mines of course.


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 Post subject: Re: FSS 3 reveals
PostPosted: Fri Jun 13, 2014 10:36 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Okay, I wasn't the biggest fan of the Night Force Hit & Run from the Convention Set. There just wasn't a lot about that figure that reminded me of "Hit & Run".

This does. It's a decided improvement over the NF version.

Although I do miss the green face and arms from the original. I always liked that. If the Club makes that revision, then I'm fine with this figure.


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 Post subject: Re: FSS 3 reveals
PostPosted: Fri Jun 13, 2014 11:26 pm 

Joined: Tue Apr 01, 2014 5:43 pm
This is not horrible, but it is disappointing. The concept case version was awesome.


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 Post subject: Re: FSS 3 reveals
PostPosted: Mon Jun 16, 2014 7:15 pm 
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Joined: Tue Jun 26, 2007 10:19 am
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http://www.gijoeclub.com/forums/showthr ... R-REPEATER
Why even DO Repeater if you're deliberately going to omit his steadi-cam machine gun rig?

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