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 Post subject: Re: Topless Robot calls out Joe/Cobra Vehicles that ...
PostPosted: Sun Nov 11, 2012 10:53 am 
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Location: Neffs PA
1991-1993 2/3 of these vehicles were just inconceivable - any vehicle related to the sub teams: Star Brigade, Ninja Force or Eco Warriors. Battle Copers, Fort America, Battle Wagon, The Patriot, The Brawler tank. the open cockpit apc parrasite, The Rat, the nerf nuke launching detonator, Ice Saber (obsoleted by the more beleive ice snake a few years later), the Attack Cruiser, The earthquake (Cool concept poor execution), shark 9000 (moray was better)

Bright Spots:
The Mudbuster- Replaced Vamps for me as a kid (amassed 5 of them from yard sales plus teh one I bought) - would buy three if released in OD green for the modern line...
The Badger - poor color but tough looking little recon 4x4
The Ghoststriker x-30 - gimmicks are gimmicks - top job on the sculpting imho
The Storm Eagle and Liquidator - Squirt gun gimmick aside both cool little jets
The Sky Commando gliders - I took the guns off of mine, even as a kid I knew that would end up badly
Sonic Fighters appache - good sculpt at least
The barracuda sub- when you swap the alternate body styles to get the all black and all blue versions.

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 Post subject: Re: Topless Robot calls out Joe/Cobra Vehicles that ...
PostPosted: Sun Nov 11, 2012 8:40 pm 
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Have any of you played the Metal Slug series of games? There's a Pogo-type vehicle in some of the games so I think it might actually work in a real wolrd situation. When I was younger, I used the Pogo/Invader as a drop pod.

The Batle Barge works as a manned off-shore early warning/defense station. The Silver Mirage (as well as the Cobra Venom Cycle and Snarler Cycle) , as pointed out, was based on WWII German motorcycles.

Also, some of you mentioned the Rat. But if any of you remember the Jungle Strike videomgame, there was a similarly shaped orange hovercraft that can be used in the game, which also released mines, so it might be plausible.

For my list, why not the Road Toad, Air Chariot, Triple T and the entire Battle Force 2000?

- JM

Sent from my GT-P7300 using Tapatalk 2


Last edited by chrysophylax on Sun Nov 11, 2012 8:49 pm, edited 1 time in total.

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 Post subject: Re: Topless Robot calls out Joe/Cobra Vehicles that ...
PostPosted: Sun Nov 11, 2012 8:49 pm 
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Pyre wrote:
How do any of you reason that the Fang shouldn't be on the list? They give very valid points as to why they included it.


Because there are so many that are soooooo much worse.

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 Post subject: Re: Topless Robot calls out Joe/Cobra Vehicles that ...
PostPosted: Sun Nov 11, 2012 9:12 pm 
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chrysophylax wrote:
Have any of you played the Metal Slug series of games? There's a Pogo-type vehicle in some of the games so I think it might actually work in a real wolrd situation. When I was younger, I used the Pogo/Invader as a drop pod.

The Batle Barge works as a manned off-shore early warning/defense station. The Silver Mirage (as well as the Cobra Venom Cycle and Snarler Cycle) , as pointed out, was based on WWII German motorcycles.

Also, some of you mentioned the Rat. But if any of you remember the Jungle Strike videomgame, there was a similarly shaped orange hovercraft that can be used in the game, which also released mines, so it might be plausible.

For my list, why not the Road Toad, Air Chariot, Triple T and the entire Battle Force 2000?

- JM

Sent from my GT-P7300 using Tapatalk 2


Just cause its used in a video game don't mean it can be a REAL WORLD application to it.......Since most are made up from imagination and such...

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 Post subject: Re: Topless Robot calls out Joe/Cobra Vehicles that ...
PostPosted: Sun Nov 11, 2012 11:22 pm 
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Ah yes the road toad, trailer recovery vehicle

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 Post subject: Re: Topless Robot calls out Joe/Cobra Vehicles that ...
PostPosted: Mon Nov 12, 2012 12:01 am 
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roguetiger wrote:
chrysophylax wrote:
Have any of you played the Metal Slug series of games? There's a Pogo-type vehicle in some of the games so I think it might actually work in a real wolrd situation. When I was younger, I used the Pogo/Invader as a drop pod.

The Batle Barge works as a manned off-shore early warning/defense station. The Silver Mirage (as well as the Cobra Venom Cycle and Snarler Cycle) , as pointed out, was based on WWII German motorcycles.

Also, some of you mentioned the Rat. But if any of you remember the Jungle Strike videomgame, there was a similarly shaped orange hovercraft that can be used in the game, which also released mines, so it might be plausible.

For my list, why not the Road Toad, Air Chariot, Triple T and the entire Battle Force 2000?

- JM

Sent from my GT-P7300 using Tapatalk 2


Just cause its used in a video game don't mean it can be a REAL WORLD application to it.......Since most are made up from imagination and such...


My point was that seeing them move and work with physics and interact with other objects in a game at least lends some plausability to the vehicles.

- JM

Sent from my GT-P7300 using Tapatalk 2


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 Post subject: Re: Topless Robot calls out Joe/Cobra Vehicles that ...
PostPosted: Mon Nov 12, 2012 12:08 am 
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How about the "A-10" version of the Rattler? No canopy for the rear gunner? On a jet fighter? I see that ending badly.
The Imp and pretty much any vehicle with large missiles launched from it.

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 Post subject: Re: Topless Robot calls out Joe/Cobra Vehicles that ...
PostPosted: Mon Nov 12, 2012 6:33 am 
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Joeczar wrote:
The Rat. ... Not to mention the Flintstones-era propulsion system.


That's funny, ...it's true! The "flak" spinner launcher not a very effective defensive armament, either.


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 Post subject: Re: Topless Robot calls out Joe/Cobra Vehicles that ...
PostPosted: Mon Nov 12, 2012 7:26 am 
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10-Silver Mirage: With the side car it is fully loaded, as I see it, that motorcycle can efficiently get to the battle and deliver three combat troopers. The side car can be dropped and saves time to set up any offensive/ defensive weapon. The motorcycle part can move fast at that point, scouting and dropping a couple rockets off the back on some enemy positions. It's not a long-term survivability vehicle, like a 70-ton tank, but it's much less expensive.

9- General. I don't agree with their "mobile mess" assessment, but simply for me, the sheer size of a "real" world General would counter any rapid response mission. The General is pretty cool, and if it were real, it would be like the NASA space shuttle gantry moving around with a little more speed.

8- Mudfighter. There is a real world pusher fan, the GE36, it works, but you might have to do your own reading on it. The Mudfighter is very practical for operating on short dirt runways, possibly more efficient than a jet engine, and loaded with bombs and cannons. I think it just looks front heavy with that armored canopy, though.

7- STUN. I'm going to agree on this one not being potentially "real world" useful. The tricycle on that scale with the center of gravity and splitting gun pods (that aren't that light looking) really make the Motor Viper the driver types for this machine: Danger!

6-SNAKE: I would think very effective, on a psychological basis, and for getting a rocket, gun, or flamethrower into tight areas: with or without a human inside.

5- Battle Barge: They make a weak argument against something that is more of an outpost-on-the-water type station. Litter a bunch of these around the shoreline, or inside a river mouth or bay channel, it could give any attackers a little problem. Of course, if the attackers are in SCUBA gear, there could be some problems. In the real world. But, perhaps the Battle Barge has some sonar and listening gear that would make that even difficult? Perhaps the Battle Barge has a proximity electrical charge emitter underneath that would incapacitate a covert diver?

4- Dominator: I'll agree, not an effective real world application here. It either is, or it isn't, and even in toy form I was never able to really feel that the Dominator succeeded in either form, tank or gunship. I would ditch the treads and add a separate wheeled vehicle/ carriage underneath that would become a ground unit. The Dominator would become more effective in the real world if it could fly in a ground unit to deploy, or drive in to launch a gunship for battle.

3- Septic Tank: Bio-warfare is only cute in toy form with a water squirting weapon. In the real world, this angle of battle is something that is not something I like to think about. Orange color and water shooting aside, I think it was a decent gimmick, and next to a flamethrower tank, all too potentially real.

2-FANG: A small inexpensive manned flying rocket launching, bomb-dropping, gun-strafing whirly-gig isn't "real world" effective for a terrorist organization? Only thing more effective that I can think of is making it remote-controlled and smaller.

1-POGO: This one is pretty strange. With the rockets I always wondered if this thing was like a sort of low-level orbital type gun pod or something? And then it has small rockets pointing up, instead of down? I think when it was re-purposed as the Invader it didn't seem to out there, and if you like battles on the moon, this would be a good vehicle I suppose.


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 Post subject: Re: Topless Robot calls out Joe/Cobra Vehicles that ...
PostPosted: Mon Nov 12, 2012 7:42 am 
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MobileBattleBunker wrote:
... Battle Copers, Fort America, Battle Wagon, The Patriot, The Brawler tank. the open cockpit apc parrasite, The Rat, the nerf nuke launching detonator, Ice Saber (obsoleted by the more beleive ice snake a few years later), the Attack Cruiser, The earthquake (Cool concept poor execution), shark 9000 (moray was better)
....


I think Shark 9000 would be okay in the real world, I mean, orange colors aside. It's got big mines it can drop/ launch. It's got rockets it can launch, as well as decently sized torpedoes. It has a raised gun turret than is one of my favorite features on the thing (technically has fire-fighting capability!), as well as two-side gunner stations. One could have a few guys behind the pilots seat ready to run onto the beach after flipping the ramp down, too.

The Attack Cruiser is kind of out there, though, isn't it? I thought the off-set wheels and seats were kind of neat back when I had it, but real-world is there vehicle dedicated to launching gliders like this? I think there would be much better options than the Attack Cruiser.


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 Post subject: Re: Topless Robot calls out Joe/Cobra Vehicles that ...
PostPosted: Mon Nov 12, 2012 8:55 am 
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I like the idea of the Battle Barge being a sort of manned sonar buoy deployed in a defensive grid around Cobra Island. Good call on that.

It would be a super boring post though.

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 Post subject: Re: Topless Robot calls out Joe/Cobra Vehicles that ...
PostPosted: Mon Nov 12, 2012 2:19 pm 
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icebreaker wrote:
4- Dominator: ...I would ditch the treads and add a separate wheeled vehicle/ carriage underneath that would become a ground unit. The Dominator would become more effective in the real world if it could fly in a ground unit to deploy, or drive in to launch a gunship for battle.


I never saw the General as being a front line vehicle. I used it more of a mobile, land based Tactical Battle Platform.

As for the Dominator, what if it was used in a similar way as the RHINO? The Iron Grenadiers have their own version of the General and land the Dominator on it, instead of a smaller, more mobile vehicle?

I could see that working and maybe one of the photoshop people on here could whip up something like that.

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 Post subject: Re: Topless Robot calls out Joe/Cobra Vehicles that ...
PostPosted: Mon Nov 12, 2012 4:04 pm 
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Joeczar wrote:
The Rat. Bright red with spinning disc launchers. Not to mention the Flintstones-era propulsion system.


Oh, lord. Cheapest vehicle ever in the line. A plastic shell with wheels and a disc launcher.


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 Post subject: Re: Topless Robot calls out Joe/Cobra Vehicles that ...
PostPosted: Tue Nov 13, 2012 9:51 am 
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The RPV was a beleiveable drone launcher that came out in 88 no? though of the three attack cruiser I own I could break windows with the one, it musy have a damaged catapult

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 Post subject: Re: Topless Robot calls out Joe/Cobra Vehicles that ...
PostPosted: Wed Nov 14, 2012 3:18 pm 

Joined: Thu Jul 01, 2010 10:56 pm
Lance Sputnik wrote:
Buzz Boar. If you activated that thing in real life, it would stay in the same place, and put the poor bastard at the controls through a terrible spin cycle.


I too have always thought that the Buzz Boar deserved a place in the Joe Hall of Shame, but apparently there have actually been a number "monowheel" designs in real-life:

http://strangevehicles.greyfalcon.us/monowheel.html
http://www.douglas-self.com/MUSEUM/TRAN ... 3.htm#tank
http://en.wikipedia.org/wiki/Monowheel


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