Finally we get to a book that I read from front to back. The Ultimate Guide to G.I.*JOE, 1982-1994 by Marc Bellomo

Imagine if YoJoe and HalfBattle.com were in book form, then made more awesome, you might come close to this book.
The book is broken down into chapters by year. The opening to each chapter starts off with a summery of what was going on that particular year with the line and has a great photo featuring figures and vehicles from that year.
Going in alphabetical order, each figure is featured in a good clean photo along with their accessories. Each entry features a small blurb about the figure and well as sections from their file cards, usually from prototype file cards that Larry Hamma had submitted. Variations of the figure are also featured, like Cobra Commander's differing Cobra logo or Recondo's different camo patterns. Withing the text is often featured bits of trivia as well, like reason for Major Bludd's stiff right arm. It's not a robotic prosthesis, it's actually armored protection for his arm since his pistol fires small rockets.
My favorite bit of trivia is in regards to Mainframe; his file card mentions him having served in the Army, discharging, getting bored with civilian life then joining the Marine Corps. This was not Larry Hamma's original intention for the character. On Mainframe's right breast pocket is a Combat Infantryman's Badge and a set of Jump Wings. These are Army decorations (which should be worn on the left breast pocket), yet his helmet features a Marine Corps Eagle, Globe and Anchor and his left sleeve has a patch for the Third Marine Division. Larry Hamma wrote Mainframe's file card to match the figure, making a few notes about such things to the design team.
Finanlly with each entry is a price guide that explains what a figure might be worth Mint on Card, Mint Loose and Loose.
The vehicles are featured the same way but after the first couple of years, the author resorts to writing all the features of the vehicles that are highlighted within the blue prints and box description, so it get kind of boring for the vehicles, although for some of the vehicles that have really cool features, he describes them in detail.
For both figure and vehicle entries he also explains what the easily lost parts and easily damaged parts are.
It's a good book most of the way through, but the last couple of years either he was running out of steam, ink, paper or suddenly under a time crunch or any combination there of. Some of the entries have only the name of the character and their potential worth with a description that reads "For more information on Destro, see previous entries." I found this kind of a bummer as I was hoping he'd highlight the Ninja Force and Street Fighter figures with the action moves. (Yes, I hate the action features on the figures, but strangely find them fascinating at the same time.)
I really liked this book and enjoyed the great pictures of figures and vehicles I haven't seen in years or have never seen at all. I recommend this book to anyone who is a collector, just to keep on hand for that day the Zombie Apocalypse occurs and you can't access YoJoe to see what gun goes with the figure you're planning on trading for food. I'm looking around to see if there is a follow up to this book.
Also, this book helped me win an argument with Jay...that should be worth the cover price alone
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Some people, when trying to avoid thinking about those things that cause them pain, turn to drink, food, or drugs...I turn not to any of those...I collect action figures. Over the years, I've found that alcoholism is much more socially acceptable by far.